Fire & Evacuation VR training.
Practise extinguisher selection, fire-spread behaviour and coordinated evacuation in a true-to-life plant fire, without lighting one.
Fire & Evacuation VR training
DrillXR Fire and Evacuation puts a trainee inside a true-to-life plant fire so they can act, not just watch. The simulation reproduces Class A, B and C ignition and spread, the smoke that strips away visibility, the egress routes that get blocked when a fire takes hold, and the panic and crowd flow that turn an orderly evacuation into a crush. Inside the headset the learner raises the alarm, sizes up the fire, selects the correct extinguisher for the fuel involved, applies the P.A.S.S. technique under time pressure, moves to the designated safe route and accounts for personnel at the assembly point. Every one of those decisions carries a consequence the trainee can see and feel.
The stakes are heavy and statutory. The Factories Act 1948 obliges occupiers to provide adequate means of escape and fire-fighting provision, the National Building Code of India Part 4 sets the fire and life-safety framework for the premises themselves, and BIS IS 2190 governs which extinguisher belongs against which class of fire. Classroom slides and a once-a-year wet drill rarely build the muscle memory that decides whether someone reaches for water on an electrical fire or freezes when the corridor fills with smoke. DrillXR lets a workforce rehearse the full chain of response, repeatedly and assessably, without ever lighting a fire on site.
Why train fire & evacuation in VR
Fire response fails on instinct, not knowledge. A worker can name the extinguisher classes in a written test and still grab the wrong unit when the room is dark and loud. Immersive VR closes that gap because it trains the body, not just the memory: the trainee physically pulls the pin, sweeps the base of the flames and watches a wrongly chosen agent flash over instead of going out. Smoke degrades visibility in real time, alarms drive urgency, and a blocked stairwell forces a live route decision rather than a multiple-choice answer. None of that can be staged safely with real flame on a working plant, and video cannot make a learner choose. DrillXR makes consequences immediate and survivable, so the lesson lands before a real ignition ever tests it.
Inside a fire & evacuation session
A session opens on the shop floor as a fault sparks a small Class B fuel fire near a process line. The trainee first raises the alarm at the nearest call point, establishing that life safety and notification come before any attempt to fight the fire. They then assess size and fuel type and select an extinguisher from the station; choose a water unit on the flammable liquid and the fire spreads. With the correct agent in hand they apply P.A.S.S., aiming at the base and sweeping until knockdown. As smoke banks down and one corridor fills, the headset presents a route choice and the learner evacuates by the safe egress to the assembly point, where they complete a head count. Hesitation, a wrong agent or a missed head count all register against the score.
Scoring & certification
DrillXR scores every attempt against the procedure: alarm raised, extinguisher selected correctly, P.A.S.S. applied, safe route taken and personnel accounted for. Each step earns a pass, a partial or a fail, with timing captured so an instructor can see where a trainee hesitated or chose the wrong agent. A weighted per-step result rolls up into an overall competency outcome, and a passing run issues a dated certificate tied to the worker's record. Results stream over xAPI and SCORM into the customer LMS and into the DrillXR compliance dashboard, where a safety officer can filter by plant, shift or crew, evidence fire-drill competence to a Factory Inspectorate, and target re-training at the individuals who actually need it.
Deployment on your site
Fire and Evacuation runs standalone on Meta Quest, Pico and PC-VR, deploying in kiosk mode so a headset boots straight into the module with no menus for a shop-floor operator to navigate. Administrators configure the scenario to the real site: floor layout, extinguisher station positions, alarm points, designated egress routes and the assembly area can be matched to the customer's actual evacuation plan. Multiple headsets run as a managed fleet from one console, and completion data flows to the central compliance dashboard. The result is consistent, repeatable fire training delivered at the plant gate, on the night shift, or across several locations, without an instructor staging live fire.
Explore all VR safety training, see how it adapts to your industry, or read whether VR is effective for safety training.
Hazards it reproduces
- Class A/B/C fire ignition & spread
- smoke spread and visibility loss
- blocked egress routes
- panic and crowd flow
The scored procedure
- 01Raise the alarm
- 02Select the correct extinguisher
- 03Apply P.A.S.S. technique
- 04Evacuate via the safe route
- 05Account for personnel at the assembly point
Compliance mapping
Fire & Evacuation training by industry & location
Tuned to sector hazards and local regulation. Explore the combinations most relevant to this module.
Fire & Evacuation FAQs
What does the Fire & Evacuation VR module cover?
Practise extinguisher selection, fire-spread behaviour and coordinated evacuation in a true-to-life plant fire, without lighting one.
Which hazards does it simulate?
Class A/B/C fire ignition & spread; smoke spread and visibility loss; blocked egress routes; panic and crowd flow.
Is the fire & evacuation training assessed?
Yes. Every step is scored and timed, with pass thresholds that trigger certificates and feed the compliance dashboard.
Which standards does it map to?
Factories Act 1948 (fire safety & means of escape); National Building Code of India (Part 4 Fire & Life Safety); BIS IS 2190 (fire extinguisher selection).
See Fire & Evacuation scored live.
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